Meet The Thundermans, a typical suburban family that happens to have astounding superpowers. At the center of the action are the 14-year-old Thunderman twins, who share the same bathroom, the same school, and the same annoying little siblings. Their only difference? The sister is a super student with a super sunny disposition who super looks forward to being a superhero someday, and her twin brother is a super villain.
Dan takes Truman to a gay bar to teach him about gay rights and desperately pander to LGBT critics.
The piano is gigantic to a Floogal. How can it be making such lovely music and how can a Floogal make that music too? Well, one Floogal can't but a team of Floogals can. In a scene reminiscent of 'Big' we see our Floogals work out how keys and strings work in a piano to make a tune!
Cops pursue a bail jumper; a lawbreaker cooperates with a deputy after getting pulled over; and deputies try to remove a violent offender from a crime scene.
Boomer's built a little fizzerific food finder attachment for his Fizzer controls. It's supposed to be able to sniff out food - a subject close to Boomer's heart. Flying by a massive birthday cake the food finder goes out of control and Boomer crashes.. The Floogals have to work out how to re-make the frosting and in the process find out what a birthday cake and decorations are for.
Billy the Kid seeks revenge for the death of his friend; and Wyatt Earp questions his future as a lawman. Meanwhile, Jesse James reemerges from years of hiding.
Spring is on the horizon in central Michigan, and with it comes new life. Calves and puppies are being born, and the Pols go all out to boost their peafowl flock!
Josuke suddenly gets invited to go hunting by Jotaro. The purpose of this hunting trip was to hunt down the rat that gained Stand abilities after Akira Otoishi shot it with the bow and arrow. As they trace the rat to a drainage canal, they see a clump of fourteen rat corpses fused together. They realize it's probably the work of the rat that they're after and follow it to a farm, and...
The neural link triggers a dangerous glitch and the crew start to turn against each other while hiding out in empty space in an effort to lose the GA.
On his way home from a friend's house, young Will sees something terrifying. Nearby, a sinister secret lurks in the depths of a government lab.
The town of San Lorenzo is in peril and threatened by the Bloodwolf, leaving our feline hero feeling like he's failed. So he seeks a new career path.
Maya wants to do something bad to balance out all the good she's done lately.
While Nya is forced to rehearse for her wedding to Nadakhan at the Djinn Temple, Jay recruits a new team for a mission to rescue his friends.
While he's distracted, Puss agrees to ride for two different groups in the town's horse race. Artephius conjures a Puss "twin" with iffy skills.
With his team finally assembled, Puss realizes he has no idea how to lead them into battle to rescue Uli. But one plucky would-be warrior steps up.
Worry weighs on everyone back in San Lorenzo as Puss and the pirates find treasure and must fight a barbaric parrot with a skeleton army.
When Puss's pirate friends toss him overboard to help him overcome his fear of the ocean, his watery plunge reunites him with a fishy former flame.
Puss joins a pack of quirky pirates on their quest for some legendary treasure, hoping to nab a mystical crown that could help defeat the Bloodwolf.